Ultimate is the first time that decimal notations are shown in-game. Melee, but the damage percentages were always displayed as an integer on-screen. Decimals have always been used for damage calculations since Super Smash Bros. This time, the damage display is in decimal notation, adding a tenth to the number. Players build each other's damage percentage through attacks, and the higher the percentage, the farther they fly when they are hit. As with previous installments, the objective of the game is to launch opponents off the stage. Ultimate retains the series' basic gameplay elements, with several new mechanics and changes.
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